3ds Max Polydamage â—‰

Drop your thoughts (or renders) below! 👇

A side-by-side render of a pristine sci-fi panel vs. the same panel with bullet holes, scratches, and peeling paint—generated procedurally. The Post: 3ds max polydamage

🛠️ A one-click procedural damage generator. Bullet hits, cracks, dents, scorch marks, edge wear—without destructive modeling. Drop your thoughts (or renders) below

Let’s be real. Perfect geometry is unrealistic. And boring. 3ds max polydamage

That’s where for 3ds Max changes the game.

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