private void updateGame() // Move ball down ballY += 6; if (ballY + BALL_SIZE >= catcherY && ballX + BALL_SIZE > catcherX && ballX < catcherX + CATCHER_W) // Caught! score++; ballX = (int)(Math.random() * (width - BALL_SIZE)); ballY = 20; // Missed if (ballY > height) ballX = (int)(Math.random() * (width - BALL_SIZE)); ballY = 20; score = Math.max(0, score - 1);
public void commandAction(Command c, Displayable d) if (c == exitCommand) destroyApp(true); notifyDestroyed(); symbian games 240x320
public void start() running = true; gameThread = new Thread(this); gameThread.start(); private void updateGame() // Move ball down ballY