Super Bomb Survival Script File

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Cloud Thermal Printer CTP30

Super Bomb Survival Script File

-- Teleport to Safe Zone game:GetService("UserInputService").InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.T then local hrp = character:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = CFrame.new(0, 50, 0) -- Center safe spot end end end)

-- Auto Rebirth spawn(function() while wait(1) do for _, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui:GetDescendants()) do if v.Name == "RebirthButton" and v.Visible then v:FireServer() end end end end) Super Bomb Survival Script

-- Auto Collect Coins spawn(function() while wait(0.1) do for _, v in pairs(workspace:GetDescendants()) do if v.Name == "Coin" and v:IsA("Part") then local hrp = character:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = v.CFrame wait(0.05) end end end end end) -- Teleport to Safe Zone game:GetService("UserInputService")

-- No Stun game:GetService("RunService").Stepped:Connect(function() local hum = character:FindFirstChild("Humanoid") if hum then hum.PlatformStand = false hum.Sit = false end end) Super Bomb Survival Script

-- Godmode player.CharacterAdded:Connect(function(char) char:WaitForChild("Humanoid").BreakJointsOnDeath = false char:WaitForChild("Humanoid").Health = math.huge end)

local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait()

  • Printing Method :Thermal Line Printing
  • Barcode : UPC-A, UPC-E, EAN8, EAN13, Code 39, Code 93, Code 128, ITF, CODABAR, PDF417, QR Code
  • Driver/Utility : Windows Deiver, OPOS Driver, JPOS Driver (Linux&Mac), Cups Driver (Linux&Mac), Utility Program
  • SDK : iOS SDK, Android SDK
  • Dimension(with Foot Rubber) : 131(W) x 155(D) x 133(H) mm
  • Power Source : Rating Input AC 100~240V, 50~60Hz Rating Output DC 24V, 2.5A