local function removeBlock(block) if not block or not block.Parent then return false end
-- Simulate "pull" – destroy the block block:Destroy()
Overview A Simple Jenga Script simulates the core mechanic of the classic block-stacking game: players take turns removing one block from a tower without causing it to collapse. In programming terms, this script manages a stack of objects (blocks), allows a player to "pull" a block, checks for stability, and detects when the tower falls.
-- Switch turns currentPlayer = (currentPlayer == "Player1" and "Player2") or "Player1" return true end
-- Optional: add a small wait to see if tower stands task.wait(0.2)
if fallen then print(currentPlayer .. " made the tower fall! Game over.") return false end