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-- Configuration local targetFruit = "FruitName" -- Change to your target local farmLocation = Vector3.new(0, 0, 0) -- Change to farm location
-- Functions local function moveToFarmLocation() -- Pathfinding to move to the farm location local path = PathfindingService:CreatePath() local waypoints = path:ComputeAsync(character.HumanoidRootPart.Position, farmLocation) if waypoints then for _, waypoint in ipairs(waypoints) do character.Humanoid:MoveTo(waypoint.Position) -- Wait for a bit to actually move there wait(1) end end end NOV Blox Fruits Script -BEZ KLUC- - Auto Farm- ...
Here's a very basic and conceptual structure of what an auto-farm script might look like: -- Configuration local targetFruit = "FruitName" -- Change
Blox Fruits is a game on Roblox where players can explore a vast ocean, collect fruits with unique abilities, and engage in combat with other players or NPCs. As with many games, especially those with RPG elements, farming for resources or experience points can be a significant part of progression. Auto-farming scripts are often sought after by players looking to quickly accumulate experience, fruits, or other in-game resources without the manual effort. -- Variables local player = Players
-- Variables local player = Players.LocalPlayer local character = player.Character local humanoid = character:WaitForChild("Humanoid")