Mre Sdk Site
// Main loop simulation int main(void) mre_app_entry();
int mre_get_screen_width(void) return screen_w; int mre_get_screen_height(void) return screen_h; mre sdk
// Color macro #define RGB(r,g,b) ((r<<16)|(g<<8)|b) // Main loop simulation int main(void) mre_app_entry(); int
// External functions implemented by app void mre_app_entry(void); void mre_handle_event(MRE_EVENT event, int param); int mre_get_screen_width(void) return screen_w
I'll provide you with a complete overview and implementation example for an — typically used for feature phone platforms like Spreadtrum , MediaTek , or Java-based MRE environments.



