Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
Leo’s console, a jumbled beast of mismatched parts he called “The Manticore,” had been fried instantly. His father’s save file—a 200-hour journey through the stars that the old man played to forget his bad back—was gone.
For the first time in two weeks, the basement felt warm again. did its job. Not by breaking the rules, but by remembering them.
“Yeah, Dad,” he said, deleting the patcher and emptying the recycle bin. “Just a system update. Go back to sleep.”
“Come on… come on,” he whispered, wiping a bead of sweat from his brow.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.