Metin2 Python Loader -

loader = Metin2Loader(args.path, region_map[args.region])

parser = argparse.ArgumentParser(description="Metin2 Game Loader") parser.add_argument("--path", "-p", type=str, default=".", help="Game installation path") parser.add_argument("--region", "-r", type=str, choices=['global', 'korea', 'japan', 'china', 'turkey'], default='global', help="Game region") parser.add_argument("--search-item", "-si", type=str, help="Search for items") parser.add_argument("--search-mob", "-sm", type=str, help="Search for monsters") parser.add_argument("--item-info", "-ii", type=int, help="Get item info by VNUM") parser.add_argument("--mob-info", "-mi", type=int, help="Get mob info by VNUM") parser.add_argument("--stats", action="store_true", help="Show loader statistics") metin2 python loader

def get_item(self, vnum: int) -> Optional[ItemInfo]: """Get item by virtual number""" return self.database.items.get(vnum) loader = Metin2Loader(args

def _parse_skills(self, data: bytes): """Parse skill_proto data""" text_data = data.decode('utf-8', errors='ignore') lines = text_data.split('\n') for line in lines: if not line.strip() or line.startswith('#'): continue parts = line.split('\t') if len(parts) >= 8: skill = SkillInfo( vnum=int(parts[0]), name=parts[1], type=int(parts[2]), level=int(parts[3]), job=int(parts[4]), max_level=int(parts[5]), cooldown=int(parts[6]), mana_cost=int(parts[7]) ) self.skills[skill.vnum] = skill Resource Manager ============================================ class ResourceManager: """Manage game resources (images, sounds, maps)""" loader = Metin2Loader(args.path

@dataclass class MobInfo: """Monster information structure""" vnum: int name: str level: int hp: int exp: int attack: int defense: int gold_min: int gold_max: int

def read_file(self, file_path: str) -> Optional[bytes]: """Read a file from the archives""" file_path = file_path.lower() if file_path not in self.file_index: return None entry = self.file_index[file_path] try: with open(entry['path'], 'rb') as f: f.seek(entry['offset']) data = f.read(entry['size']) return data except Exception as e: print(f"Error reading {file_path}: {e}") return None Database Loader ============================================ class Metin2Database: """Loader for game database files (item_proto, mob_proto, etc.)"""