The real-time denoise is solid, and I never ran into the subscription activation issues that came later.
Anyone still using KeyShot 10.2 in production?
🎨 Just wrapped up a render with – and wow, the real-time ray tracing keeps impressing. The denoise improvements alone save me hours per project.
Has anyone here migrated from 10.2 to a newer version and regretted it? Or are you holding out like me?




