you’re a gamer, video editor, or prefer to build/modify your own system.
– Great for its target audience, but check the exact CPU/RAM specs before buying (avoid 4GB RAM or old spinning HDD models). Need help comparing specific 24‑inch Mac AIO models (e.g., iMac 24″ M1 vs. generic “Izle”)? Let me know and I’ll break it down further.
you’re a gamer, video editor, or prefer to build/modify your own system.
– Great for its target audience, but check the exact CPU/RAM specs before buying (avoid 4GB RAM or old spinning HDD models). Need help comparing specific 24‑inch Mac AIO models (e.g., iMac 24″ M1 vs. generic “Izle”)? Let me know and I’ll break it down further.
Shotcut was originally conceived in November, 2004 by Charlie Yates, an MLT co-founder and the original lead developer (see the original website). The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dan wanted to create a new editor based on MLT and he chose to reuse the Shotcut name since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT especially in conjunction with the WebVfx and Movit plugins.
Lead Developer of Shotcut and MLT