9/10 Essential for fans; a masterclass in retro-futurist design. The only thing missing is a pull-out poster of the "Crimson Dawn" ship schematic.
What elevates Hardware beyond a simple art collection is its curation. The editors have dug deep into the archives. You get the expected classic covers for Isaac Asimov, E.E. "Doc" Smith, and A.E. van Vogt, but you also get the weird stuff: his conceptual designs for the unmade Dune movie (imagine a Lynchian Guild Heighliner drenched in Foss’s candy-apple red), his advertising illustrations for car manufacturers, and his strange, surrealist personal pieces. Hardware- The Definitive SF Works of Chris Foss
Let’s be clear: the core of this book is the art. Foss’s signature style—airbrushed gradients, stark lighting, and that unforgettable use of industrial yellow, crimson, and deep space black—is reproduced here with stunning fidelity. Unlike the muddy, low-res covers of vintage paperbacks, these images pop. You can finally see the rivets on a Dorsai dreadnought and the subtle wear on a hull plate of the SS Giotto . 9/10 Essential for fans; a masterclass in retro-futurist
One standout section is devoted to his "Terran Trade Authority" style work—a series of speculative spacecraft schematics that feel like a cross between a Haynes manual and a psychedelic fever dream. These are the deep cuts that long-time fans will pore over for hours. The editors have dug deep into the archives
But these are minor quibbles. If you own a single Foss poster, you need this book. If you are a concept artist, a model-maker, or a writer of space opera, this belongs on your reference shelf. And if you are simply a fan of that specific, glorious era when science fiction promised a future of vast, colorful, slightly dangerous machinery, then Hardware will feel like coming home.
Art books often suffer from overly academic or painfully sparse text. Hardware strikes a smart middle ground. The foreword by Foss himself is surprisingly humble and technical, detailing his move from graphic design to airbrush art. The chapter introductions are written by sci-fi author and critic Jonathan McCalmont, who provides historical context without getting bogged down in theory.