Let’s be honest: For nearly two decades, PC gamers have been begging Santa Monica Studio to port the original God of War trilogy to PC. While we finally got God of War (2018) and Ragnarök , the game that started it all—the brutal, platforming-heavy, Ares-fighting classic from 2005—remains locked on PlayStation hardware.
From the first Grave digger scene to the final fight with Ares, the game is entirely beatable with zero hard crashes. You will experience minor texture pop-in during the "Cliffs of Madness" level, but this is present on original hardware, too.
But where there is a will (and a powerful enough CPU), there is a way.
Let’s be honest: For nearly two decades, PC gamers have been begging Santa Monica Studio to port the original God of War trilogy to PC. While we finally got God of War (2018) and Ragnarök , the game that started it all—the brutal, platforming-heavy, Ares-fighting classic from 2005—remains locked on PlayStation hardware.
From the first Grave digger scene to the final fight with Ares, the game is entirely beatable with zero hard crashes. You will experience minor texture pop-in during the "Cliffs of Madness" level, but this is present on original hardware, too.
But where there is a will (and a powerful enough CPU), there is a way.
Az oldal 0.186 másodperc alatt készült el 34 lekéréssel.