Ezp2023 Vs Ch341a May 2026

Here’s a technical write-up comparing the (often seen as the EZP2023 Programmer or EZP2023+ ) and the CH341A (a popular, low-cost USB programmer). Write-Up: EZP2023 vs CH341A – Two Approaches to Flash Programming 1. Introduction Both the EZP2023 and the CH341A are USB-based external programmers primarily used for reading, writing, and erasing SPI flash memory chips (BIOS/EEPROM chips). While the CH341A has dominated the hobbyist market for years due to its low cost and widespread availability, the EZP2023 positions itself as a more reliable, faster, and beginner-friendly alternative.

: The EZP2023 is significantly safer for sensitive modern chips (e.g., Macronix, Winbond 1.8V). 6. Cost & Availability | | CH341A | EZP2023 (clone) | EZP2023+ (official) | |---------------|---------------------------|----------------|---------------------| | Price | $5–10 USD | $25–35 | $60–80 | | Extras | Often includes SOIC8 clip | Clip, cables | Clip, ZIF, adapters | | Counterfeits | Rare (simple chip) | Common | Few (logo mismatch) |

| Action | CH341A (3.3V, 3 MHz) | EZP2023 (24 MHz) | Speedup | |--------------|----------------------|------------------|---------| | Read (8 MB) | ~28 seconds | ~3 seconds | 9x | | Erase (chip) | 12 seconds | 12 seconds | same | | Write (8 MB) | 35 seconds | 4 seconds | 8.7x | | Verify | 28 seconds | 3 seconds | 9x | : Erase time is limited by the flash chip itself, not the programmer. Verdict : EZP2023 is dramatically faster for reading/writing large SPI flashes. 5. Reliability & Safety | Risk | CH341A | EZP2023 | |-------------------------------|------------------------------------------|-----------------------------| | Overvoltage (3.3V rail) | Common – may exceed 3.6V | Regulated, clean output | | 1.8V chip damage | Very likely without level shifter | Safe – built-in regulator | | Short circuit protection | None | Yes (current limiting) | | Clip flashing (SOIC8 clip) | Unstable if wires >10 cm | Stable up to 30 cm | | USB power droop | Frequent (needs external 5V mod) | Minimal (better decoupling) |

The CH341A wins on support (flashrom works reasonably well). The EZP2023 wins on ease of use and automatic configuration . 4. Performance Benchmarks (Real-world) Chip: Winbond W25Q64JV (64 Mbit / 8 MB) Test: Read entire chip, verify, erase, write.

Love it! I find it to be extremely fun, and I cannot wait till multiplayer's out!

A very unique twist to the survival game. I really enjoyed the game and got fairly high in level.

Really a great game, and great idea. i can't wait for multiplayers mode. 5/5

About the game and us

Feed and Grow is a brand new game based in an amazing sea world. You play as a fish and your goal is to hunt other fish. As the name goes, feed and grow! :)

In development

The game is in the early development stage at the moment and we have fun plans for it. Among the most anticipated updates is the multiplayer version (and, boy our local network test version is soooo much fun :) ). Stay tuned for more updates, coming very very soon.

Goals

  • Online Multiplayer
    Local network multiplayer is already working and will be available too, once we finish the online version.
  • New maps and unique game modes on top of current survival mode
    Deadmatch, Team deadmatch, Steal the flag, Capture spawn area or even a fun 'zombie?' infection-run/swim-for-your-life
  • A lot of more diversity, more fish species and other sea creatures
  • Unique special attacks, abilities and passive effects to certain species.

Meet the bros

ezp2023 vs ch341a ezp2023 vs ch341a

Feed and Grow game is made by a team of two brothers, Robert (programming), Dominik (graphics), we're from Slovakia (EU). Any reply or message is directly from us and we're excited to meet you all in Feed and Grow world :)

The whole game is custom made by us, from the idea through graphics, 3D models, gameplay physics to the website here :)

Multiplayer version release date?

Fingers crossed (or fingers on the keyboard :) in December 2015 :) We're working hard to get it all up and ready.

If there's anything you want to tell us, we're more than happy to hear from you - , Facebook or GameJolt are pretty fine to contact us :) and we value every word from you, guys.

Also, we want to say a big thanks to the amazing crowd at GameJolt, all the fan videos, commenters on multiple sites for their great help, tips and awesome support so far!