Crash Bandicoot N Sane Trilogy Update V20180723-codex -
// PATCH NOTES: // - Restored original physics engine from 10/15/1996 build. // - Removed anti-speedrunner collision flags. // - Reinserted developer ghost data. // - NOTE: The original programmers at Naughty Dog signed their names in the assembly code of Crash 1. // When Activision remade the game, they scrubbed those names from the credits. // This patch puts them back. But the code remembers being erased. // It is no longer a game. It is an archive of a grudge. // - DO NOT PLAY AFTER 3:00 AM.
He pushed deeper. On "The High Road" (the bridge level infamous for its invisible rope collision), the bridge's physics had changed. The ropes weren't just for show—you could walk on them like the old days. But that wasn't the strangest part. Crash Bandicoot N Sane Trilogy Update V20180723-CODEX
It gave him a text string: >_ HELLO MARCUS // PATCH NOTES: // - Restored original physics