"I'm in," he said.
The instruction at 0x00007FF8C3A12F9 referenced memory at 0x0000000000000000. The memory could not be "read".
Leo stared at the screen, his thumbs hovering over the keyboard. The match was about to start—his team’s first ranked push in weeks. But instead of the game’s splash screen, a small white dialog box sat stubbornly in the center of his monitor: