def __str__(self): return f"{self.name} - Skill Level: {self.skill_level}"
# Example usage if __name__ == "__main__": player1 = BlueLockPlayer("Isagi", 95) player2 = BlueLockPlayer("Nagusawa", 90) Bill Dev Hub Blue Lock Rivals Mobile Script
team = Team("Rivals") team.add_player(player1) team.add_player(player2) def __str__(self): return f"{self
import random
class Team: def __init__(self, name): self.name = name self.players = [] 95) player2 = BlueLockPlayer("Nagusawa"
def __str__(self): team_info = f"Team {self.name}\n" for player in self.players: team_info += str(player) + "\n" return team_info