-- Create text shape local txt = text() txt.text = edt_text.text txt.font = ddl_font.selected txt.size = spn_height.value txt.kerning = spn_kerning.value txt.leading = 0
currentTextNode = txt pb_status.value = 100 pb_status.color = green format "3D Text '%' created successfully\n" edt_text.text return txt ) 3ds text editor
if chk_center.checked then ( centerPivot txt txt.pivot = [0,0,0] ) -- Create text shape local txt = text() txt
-- Delete previous if exists if isValidNode currentTextNode then delete currentTextNode 3ds text editor
-- Optional: Convert to Editable Poly for better control convertToPoly txt
-- Function: Create or update text shape fn create3DText = ( if edt_text.text == "" then ( messageBox "Please enter some text." title:"3D Text Editor" return undefined )